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Brunicus

Void Chronicles
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256 deviations

Featured

256 deviations
Literature

Tropes, Tropes and Two Tropes

As a writer, I’m tasked with the unenviable position of writing a story that’s not only compelling but logical and full of memorable characters. To put it bluntly, I’m supposed to a write a story the audience wants to read, as opposed to using the pages on which it’s printed as substitutes for toilet paper. There is plenty that can go wrong, not that it bothers me but it’s a realization any artist needs to recognize.      One of those ‘things that can go wrong’ is the abuse of clichés. I’m theoretically dedicated to only using clichés if/when appropriate, which is a t

Tropes

14 deviations
Literature

Day at the Diner

Weekends are usually mellow affairs for the average Yoverian: after a harsh work week, it helps to spend time winding down and experiencing such emotions as "relaxed" and "calm." The definition of "calm" varies from person to person, as does what it takes to achieve that state of mind, but most experience it in one fashion or another. Case in point: within a five-minute drive to Theregrin is a small diner with the name The Gearbox displayed prominently upon its roof in large, friendly red letters. An arrow to one side helpfully pointed out that the very building it pointed to was related to the sign. The building itself occupied a lot by its

Void Chronicles

20 deviations
Literature

Invention Gallery Episode 6

(In a more apathetic intro, the camera simply pans down towards Estim and Saladin, tilting to get a more level view of their obverse. You can briefly catch a glimpse of someone to Estim’s right, although the camera spends nary a second on him despite the fact he seems to be in a uniform totally unrelated to the hosts’ designs. On the counter is something else covered in a cloth, which is moving slightly.) Estim: “Welcome back to the show, and this marks our first episode of the New Year!” Saladin: “Starting off 2009 right, aren’t we? Although I never expected to be working on a mechanical bi…” Estim:

Invention Gallery

6 deviations
Literature

Aspects of RPGs

Item Shops Item shop owners are almost always two things: congenial and opportunistic. They are also alarmingly prescient and sturdy – you’ll find them holed up just about anywhere, even deep in deserts and treacherous dungeons where but the bravest adventurers dwell. I must agree that they are passionate folk, as otherwise they would be enthusiastically fleeing from the first sign of trouble. And they’ll always have exactly what you need in stock (not to mention where you need them): it doesn’t matter if your weapon is outré and likely one of its kind, they’ll carry a better version of it. Seriously, a merchant

Comedy

14 deviations
Hangover Cake

Visuals

37 deviations
British Zap

Scraps

1 deviation